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kb9nha
Regular


Joined: Apr 26, 2008
Posts: 60
Location: Windy City
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Posted:
Wed Jun 25, 2008 11:12 am |
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Edited... |
Last edited by kb9nha on Wed Aug 07, 2024 6:42 pm; edited 1 time in total |
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evaders99
Former Moderator in Good Standing

Joined: Apr 30, 2004
Posts: 3221
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Posted:
Wed Jun 25, 2008 2:03 pm |
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I'm guessing you're using RavenNuke. CNB is being updated to be included in RavenNuke - it will be called RNYA. I think there is still more extensive testing to be done, but just to let you know it will be in a future version.
Perhaps someone on the board with more experience with the security code will be able to show you the exact changes necessary to have this done. |
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montego
Site Admin

Joined: Aug 29, 2004
Posts: 9457
Location: Arizona
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Posted:
Thu Jun 26, 2008 5:01 am |
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First of all, the "new code" that you are referring to is actually the OLD *nuke way of doing the captcha which is NOT secure from spammers. Spammers can automatically get passed the old captcha (the one with the numbers).
If you are truly using RavenNuke, then I would re-upload the Feedback module code as that screen shot does not look right. You might want to try using FileZilla as your FTP client and/or try upload in binary mode if your target server is Linux.
Regarding CNBYA, honestly? I would use the stock RavenNuke Your Account module for now until what we have cookin' in the kitchen comes out. But, if you are hell bent on continuing forward with it, you may have to customize the CNBYA code itself to use the captcha from RN rather than the OLD one from *nuke. |
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kb9nha

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Posted:
Thu Jun 26, 2008 8:24 am |
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Edited... |
Last edited by kb9nha on Wed Aug 07, 2024 6:42 pm; edited 1 time in total |
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Guardian2003
Site Admin

Joined: Aug 28, 2003
Posts: 6799
Location: Ha Noi, Viet Nam
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Posted:
Thu Jun 26, 2008 9:41 am |
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Don't forget if you are using ShortLinks that the taps for that will probably not match the CNBYA module so that is something else you may have to modify. |
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fkelly
Former Moderator in Good Standing

Joined: Aug 30, 2005
Posts: 3312
Location: near Albany NY
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Posted:
Thu Jun 26, 2008 9:39 pm |
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Quote: | This security code problem I got only happened when I replaced the dafault Your Account module that comes with RavenNuke CNB Your Account. |
There is really not a Ravennuke CNB Your Account module yet. We are working on it. Montego's advice a couple of posts back to stick with the default YA that comes with Ravennuke until the next release is the best advice you will get. You are perfectly correct that CNBYA that is out there "in the wild" has a lot of features that the standard YA doesn't. It also has a lot of bugs that the standard YA doesn't. Many of the bugs are "minor" ... undefined variables, notice errors and the like and the RN team is working on quashing them and testing the functionality. Your choice of course but patience is the recommended option here. |
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kb9nha

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Posted:
Fri Jun 27, 2008 1:10 am |
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Edited... |
Last edited by kb9nha on Wed Aug 07, 2024 6:43 pm; edited 1 time in total |
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montego

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Posted:
Fri Jun 27, 2008 6:15 am |
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Believe me, its been thought of. Not too long ago I was going to recommend exactly that as I have an almost fully XHTML compliant version sitting on my test server. However, the author, BobMarion, has come back on the scene in force - clap-clap-clap - and he has a replacement module that might be even better (have not seen it yet). I'm kind of giving time to see what he does with it. |
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lucena
New Member


Joined: Jul 31, 2009
Posts: 4
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Posted:
Tue Aug 10, 2010 9:48 am |
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Muito bom mesmo, é só mudar no arquivo GFX o código ImagePNG($image, '', 9);
Após feito isso é só sorrir, heheh  |
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Susann
Moderator

Joined: Dec 19, 2004
Posts: 3191
Location: Germany:Moderator German NukeSentinel Support
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Posted:
Tue Aug 10, 2010 9:59 am |
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Lucena please write in english so that everybody can understand your entry.
Does this mean you felt so sorry  |
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lucena

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Posted:
Tue Aug 10, 2010 10:31 am |
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Susann wrote: | Lucena please write in english so that everybody can understand your entry.
Does this mean you felt so sorry |
Ok!
Very good, just change the code in the GFX file imagepng ($ image,'', 9);
After this is done only smile heheh |
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